Ideas for this Datapack :D :

DONE: 
- * Wither Skels can rarely have bows instead of swords * DONE * 
- * Skeletons can sometimes have poison arrows in jungle biomes. * Different arrows for different biomes * * DONE *
- * Zombies can spawn with pickaxes when in mineshafts! Can also drop torches. * DONE *
- * Illusioners very rarely replace Strays! * DONE *
- * Illusioners have a loot table * DONE *
- * Pillager Captains should have enchanted crowsbows (multishot, fastcharge...) * DONE *
- * Pillager Captains can make a "horn noise" and give nearby enemies strength and speed * DONE *
- * Zombies in savannahs, plains... can sometimes spawn mounted on zombie horses. * DONE *
- * Phantoms can have different sizes * DONE *
- * Phantoms ALWAYS drop membrane  * DONE *
- * Phantoms only spawn in High Altitudes * DONE *
- * Skeletons can sometimes spawn with swords instead of bows * DONE * 
- * Blazes regenerate when standing in fire * DONE * 
- * Eating a sweetberry grants speed * DONE *
- * Pillagers can rarely spawn with fireworks * DONE *
- * Eating carrots removes blindness effect * DONE *
- * Eating glow berries removes darkness effect * DONE *
- Goat Horns reveal nearby mobs (glowing)
- Using a CAMPFIRE grants regeneration
- Magma Cubes grow when standing in magma blocks or lava
- Charged Creepers can rarely spawn in thunderstorms
- Hitting a squid causes blindness
- Spiders can sometimes place webs when close to the player
- Allays that are holding a sword can sometimes "attack"
- Witches can sometimes splash nearby mobs with potions
- Witches can drop potions as loot
- Witches that spawn in a Witch Hut can DROP / USE lingering potions
- Piglins can sometimes spawns as Fungus Throwers (From MC Dungeons)
- Vindicators can sometimes spawn as "Chefs" (From MC Dungeons)
- Players that hold a totem spawn evoker fangs after receiving 5 damage
- Mobs can Spawn with effects when in deepslate heights.
- Mobs can Spawn with enchanted armor when in deepslate heights.

TODO: 



