public class PEChunkSource extends BetaChunkSource
horizontalNoiseResolution, INITIAL_NOISE_HEIGHT_SAMPLER, noiseSizeX, noiseSizeY, noiseSizeZ, noiseTopY, verticalNoiseResolutionblockSources, DEEP_OCEAN_MIN_DEPTH, defaultBlock, defaultFluid, OCEAN_MIN_DEPTH, random, seaLevel, seed, settings, worldHeight| Constructor and Description |
|---|
PEChunkSource(long seed,
ModernBetaGeneratorSettings settings) |
| Modifier and Type | Method and Description |
|---|---|
protected ClimateSampler |
createClimateSampler(long seed,
ModernBetaGeneratorSettings settings) |
protected java.util.Random |
createRandom(long seed)
Creates a new Random for world generation.
|
sampleNoiseHeight, sampleNoiseOffsetdebugNoiseCoordinates, debugNoiseModifiers, debugNoiseSettings, getDensity, getHeight, getNoiseHeight, getNoiseHeightSampler, getNoiseSampler, getNoiseSettings, getNoiseSizeX, getNoiseSizeY, getNoiseSizeZ, provideInitialChunk, provideProcessedChunk, provideSurface, sampleNoiseColumncreateBiomeInjectionRules, getBeachOctaveNoise, getDefaultBlock, getDefaultFluid, getForestOctaveNoise, getGeneratorSettings, getSeaLevel, getSeed, getSurfaceOctaveNoise, getWorldSpawner, pruneChunk, setBeachOctaveNoise, setCloudHeight, setForestOctaveNoise, setSurfaceOctaveNoise, skipChunkpublic PEChunkSource(long seed,
ModernBetaGeneratorSettings settings)
protected java.util.Random createRandom(long seed)
ChunkSourcecreateRandom in class ChunkSourceseed - The world seedprotected ClimateSampler createClimateSampler(long seed, ModernBetaGeneratorSettings settings)
createClimateSampler in class BetaChunkSource