类 SLPRenderType
java.lang.Object
net.minecraft.client.renderer.RenderStateShard
net.minecraft.client.renderer.RenderType
top.r3944realms.superleadrope.client.renderer.SLPRenderType
public class SLPRenderType
extends net.minecraft.client.renderer.RenderType
The type Slp render type.
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.renderer.RenderType
net.minecraft.client.renderer.RenderType.CompositeState从类继承的嵌套类/接口 net.minecraft.client.renderer.RenderStateShard
net.minecraft.client.renderer.RenderStateShard.BooleanStateShard, net.minecraft.client.renderer.RenderStateShard.CullStateShard, net.minecraft.client.renderer.RenderStateShard.DepthTestStateShard, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard, net.minecraft.client.renderer.RenderStateShard.LayeringStateShard, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard, net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard, net.minecraft.client.renderer.RenderStateShard.OffsetTexturingStateShard, net.minecraft.client.renderer.RenderStateShard.OutputStateShard, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard, net.minecraft.client.renderer.RenderStateShard.TextureStateShard, net.minecraft.client.renderer.RenderStateShard.TexturingStateShard, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard, net.minecraft.client.renderer.RenderStateShard.WriteMaskStateShard -
字段概要
字段修饰符和类型字段说明static final com.mojang.blaze3d.vertex.VertexFormatThe constant POSITION_COLOR_LIGHTMAP_NORMAL.从类继承的字段 net.minecraft.client.renderer.RenderType
BIG_BUFFER_SIZE, LINE_STRIP, LINES, MEDIUM_BUFFER_SIZE, SMALL_BUFFER_SIZE, TRANSIENT_BUFFER_SIZE从类继承的字段 net.minecraft.client.renderer.RenderStateShard
MAX_ENCHANTMENT_GLINT_SPEED_MILLIS -
构造器概要
构造器构造器说明SLPRenderType(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, int bufferSize, boolean affectsCrumbling, boolean sortOnUpload, Runnable setupState, Runnable clearState) Instantiates a new Slp render type. -
方法概要
从类继承的方法 net.minecraft.client.renderer.RenderType
affectsCrumbling, armorCutoutNoCull, armorEntityGlint, armorGlint, asOptional, beaconBeam, bufferSize, canConsolidateConsecutiveGeometry, chunkBufferLayers, create, crumbling, cutout, cutoutMipped, debugFilledBox, debugLineStrip, debugQuads, debugSectionQuads, dragonExplosionAlpha, end, endGateway, endPortal, energySwirl, entityCutout, entityCutoutNoCull, entityCutoutNoCull, entityCutoutNoCullZOffset, entityCutoutNoCullZOffset, entityDecal, entityGlint, entityGlintDirect, entityNoOutline, entityShadow, entitySmoothCutout, entitySolid, entityTranslucent, entityTranslucent, entityTranslucentCull, entityTranslucentEmissive, entityTranslucentEmissive, eyes, format, getChunkLayerId, glint, glintDirect, glintTranslucent, gui, guiGhostRecipeOverlay, guiOverlay, guiTextHighlight, isOutline, itemEntityTranslucentCull, leash, lightning, lines, lineStrip, mode, outline, outline, solid, text, textBackground, textBackgroundSeeThrough, textIntensity, textIntensityPolygonOffset, textIntensitySeeThrough, textPolygonOffset, textSeeThrough, toString, translucent, translucentMovingBlock, translucentNoCrumbling, tripwire, waterMask从类继承的方法 net.minecraft.client.renderer.RenderStateShard
clearRenderState, setupRenderState
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字段详细资料
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POSITION_COLOR_LIGHTMAP_NORMAL
public static final com.mojang.blaze3d.vertex.VertexFormat POSITION_COLOR_LIGHTMAP_NORMALThe constant POSITION_COLOR_LIGHTMAP_NORMAL.
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构造器详细资料
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SLPRenderType
public SLPRenderType(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, int bufferSize, boolean affectsCrumbling, boolean sortOnUpload, Runnable setupState, Runnable clearState) Instantiates a new Slp render type.- 参数:
name- the nameformat- the formatmode- the modebufferSize- the buffer sizeaffectsCrumbling- the affects crumblingsortOnUpload- the sort on uploadsetupState- the setup stateclearState- the clear state
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方法详细资料
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leashType
public static net.minecraft.client.renderer.RenderType leashType()Leash type render type.- 返回:
- the render type
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