{
  "portraitScale": 0.72,
  "portraitTranslation": [-1.61, 3.12, 0],
  "profileScale": 0.21,
  "profileTranslation": [-0.04, 1.46, 0],
  "rootBone": "steelix",
  "animations": {
    "cry": "q.bedrock_stateful('steelix', 'cry')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('steelix', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('steelix', 'blink')",
        "q.bedrock_quirk('steelix', 'quirk_jawjitter')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "FLOAT", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('steelix', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('steelix', 'blink')",
        "q.bedrock_quirk('steelix', 'quirk_jawjitter')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK", "SWIM"],
      "animations": [
        "q.look('head')",
        "q.bedrock('steelix', 'ground_walk')"
      ],
      "quirks": [
        "q.bedrock_quirk('steelix', 'blink')",
        "q.bedrock_quirk('steelix', 'quirk_jawjitter')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      },
      "animations": ["q.bedrock('steelix', 'sleep')"]
    }
  }
}