MIT License

DreamLight Shaders
Copyright (c) 2025-2026 HoneyStudios

Portions of this software are derived from Mellow Shader
Copyright (c) TheCMK
https://www.curseforge.com/minecraft/shaders/mellow

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.


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THIRD-PARTY NOTICES
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shaders/global/post/cas.glsl
  Contrast Adaptive Sharpening
  Copyright (c) 2023 Advanced Micro Devices, Inc.
  Licensed under the MIT License. The full notice is retained in the file
  header.

shaders/global/post/bloom.glsl, shaders/lib/noise.glsl
  Fast gaussian blur approach adapted from glsl-fast-gaussian-blur
  https://github.com/Experience-Monks/glsl-fast-gaussian-blur
  MIT License.

shaders/global/post/smaa.glsl
  Subpixel Morphological Antialiasing, by Jorge Jimenez et al.

shaders/lib/noise.glsl (bayer8)
  Adapted from https://www.shadertoy.com/view/4ssfWM
