# EvMod startup settings

# What separates these from configs.json?
# The settings controlled by this file either cannot be easily changed while the game is running, or doing so incurs a performance hit. Hence, they are here.
# Anything in configs.json can be configured ingame (default keybind for GUI is M+N).
# Any changes you make to *this* file will require a game restart to take effect.

enable_non_mapart_features: false
show_niche_config_settings: false
store_data_in_instance_folder: true

# Used for highlights, placement_helper, and new_map_notifier
on_tick.inventory: true
on_tick.iframes: true
on_tick.container: true
tooltip.map_highlights: true
tooltip.map_metadata: true
tooltip.repair_cost: true

placement_helper.mapart: true
placement_helper.mapart.autoplace: true
placement_helper.mapart.autoremove: true
placement_helper.iframe.autoplace: true

# Used by map state cacher
listener.server_join: true
listener.server_quit: true
listener.container_open: true
listener.click_block: true

# Used for tracking seen maps
database: true

# Unneeded/unused, unless you set enable_non_mapart_features = true
listener.game_message.read: false
listener.game_message.filter: false
listener.player_move: false
map_bot.loader: false
broadcaster: false
epearl_owners: false

#
command.deletedmapsnearby: false
command.exportmapimg: true
command.mapartgroup: true
command.maphashcode: true