animate

open fun animate(@NotNull player: @NotNull Player, @NotNull model: @NotNull String, @NotNull animation: @NotNull String): Boolean

Play's animation to this player

Return

whether to success

Parameters

player

player

model

model name

animation

animation name


open fun animate(@NotNull player: @NotNull Player, @NotNull model: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier): Boolean

Play's animation to this player with a specific loop type.

Return

whether to success

Parameters

player

player

model

model name

animation

animation name

modifier

modifier


open fun animate(@NotNull player: @NotNull Player, @NotNull model: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier, @NotNull consumer: @NotNull Consumer<EntityTracker>): Boolean

Play's animation to this player with a specific loop type.

Return

whether to success

Parameters

player

player

model

model name

animation

animation name

modifier

modifier

consumer

consumer