moveOnFly

@NotNull
open fun moveOnFly(@NotNull player: @NotNull Player, @NotNull entity: @NotNull LivingEntity, @NotNull input: @NotNull Vector3f, @NotNull travelVector: @NotNull Vector3f): @NotNull Vector3f

Moves entity by player's input on the fly

Return

movement

Parameters

player

passenger

entity

target

input

input vector

travelVector

travel vector