replace
open fun replace(@NotNull target: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier): Boolean
Replaces some animation by loop
Return
success
Parameters
target
old animation's name
animation
new animation's name
modifier
modifier
open fun replace(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull target: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier): Boolean
Replaces some animation by loop
Return
success
Parameters
filter
bone predicate
target
old animation's name
animation
new animation's name
modifier
modifier