RendererGroup
constructor(@NotNull name: @NotNull BoneName, scale: Float, @Nullable itemStack: @Nullable ItemStack, @NotNull group: @NotNull BlueprintChildren.BlueprintGroup, @NotNull children: @NotNull Map<BoneName, RendererGroup>, @Nullable box: @Nullable NamedBoundingBox)
Creates group instance.
Parameters
name
name
scale
scale
itemStack
item
group
parent
children
children
box
hit-box