PlayerSkinParts

Player skin parts

Constructors

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constructor()

Properties

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The default skin parts configuration where all parts (Cape, Jacket, Sleeves, Pants, Hat) are visible.

Functions

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abstract fun equals(p: Any): Boolean
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abstract fun hashCode(): Int
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Checks if the 'Cape' part of the player's skin is enabled (visible).
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open fun isHatEnabled(): Boolean
Checks if the 'Hat' (or head overlay) part of the player's skin is enabled (visible).
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Checks if the 'Jacket' part of the player's skin is enabled (visible).
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Checks if the 'Left Pants Leg' part of the player's skin is enabled (visible).
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Checks if the 'Left Sleeve' part of the player's skin is enabled (visible).
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Checks if the 'Right Pants Leg' part of the player's skin is enabled (visible).
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Checks if the 'Right Sleeve' part of the player's skin is enabled (visible).
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abstract fun toString(): String