CustomBoneTag

Custom bone tag

Parameters

name

name

tags

tags

itemMapper

item mapper

Constructors

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constructor(@NotNull name: @NotNull String, @NotNull transform: @NotNull ItemDisplay.ItemDisplayTransform, @NotNull tags: Array<@NotNull String>, @NotNull mapper: @NotNull (Player) -> TransformedItemStack)
Creates bone tag for player

Functions

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open fun equals(o: Any): Boolean
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open fun hashCode(): Int
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@Nullable
abstract fun itemMapper(): @Nullable BoneItemMapper
Gets an item mapper
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@NotNull
abstract fun name(): @NotNull String
Gets tag name
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@NotNull
abstract fun tags(): Array<@NotNull String>
Gets a tag list like 'h', 'hi', 'b'
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abstract fun toString(): String