Constructors

Link copied to clipboard
constructor()

Functions

Link copied to clipboard
@NotNull
abstract fun create(@NotNull pipeline: @NotNull RenderPipeline, @NotNull modifier: @NotNull TrackerModifier): @NotNull Tracker
@NotNull
open fun create(@NotNull pipeline: @NotNull RenderPipeline, @NotNull modifier: @NotNull TrackerModifier): @NotNull DummyTracker
Link copied to clipboard
abstract fun equals(p: Any): Boolean
Link copied to clipboard
abstract fun hashCode(): Int
Link copied to clipboard
@NotNull
abstract fun location(): @NotNull Location
Link copied to clipboard
@ApiStatus.Internal
@NotNull
open fun of(@NotNull location: @NotNull Location): @NotNull RenderSource.Located
@ApiStatus.Internal
@NotNull
open fun of(@NotNull entity: @NotNull Entity): @NotNull RenderSource.Based
@ApiStatus.Internal
@NotNull
open fun of(@NotNull location: @NotNull Location, @NotNull profile: @NotNull GameProfile, slim: Boolean): @NotNull RenderSource.Located
Link copied to clipboard
abstract fun toString(): String