animate
Players this animation by once
Return
success
Parameters
animation
animation's name
Players this animation by once
Return
success
Parameters
animation
animation's name
modifier
modifier
open fun animate(@NotNull animation: @NotNull String, modifier: AnimationModifier, removeTask: Runnable): Boolean
Players this animation by once
Return
success
Parameters
animation
animation's name
modifier
modifier
removeTask
remove task
open fun animate(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier, @NotNull removeTask: @NotNull Runnable): Boolean
Players this animation by once
Return
success
Parameters
filter
bone predicate
animation
animation's name
modifier
modifier
removeTask
remove task
open fun animate(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull animation: @NotNull BlueprintAnimation, @NotNull modifier: @NotNull AnimationModifier, @NotNull removeTask: @NotNull Runnable): Boolean
Players this animation by once
Return
success
Parameters
filter
bone predicate
animation
animation
modifier
modifier
removeTask
remove task