BlueprintRenderer

Constructors

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constructor()

Functions

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@NotNull
@Unmodifiable
open fun animations(): @Unmodifiable Set<String>
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@NotNull
open fun create(@NotNull entity: Entity): EntityTracker
@NotNull
open fun create(@NotNull uuid: UUID, @NotNull location: Location): VoidTracker
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@NotNull
open fun createPlayerLimb(@NotNull player: Player): EntityTracker
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@NotNull
open fun name(): String