stopAnimation

open fun stopAnimation(@NotNull animation: @NotNull String): Boolean

Stops some animation

Return

success

Parameters

animation

animation's name


open fun stopAnimation(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull animation: @NotNull String): Boolean

Stops some animation

Return

success

Parameters

filter

bone predicate

animation

animation's name


open fun stopAnimation(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull animation: @NotNull String, @Nullable player: @Nullable Player): Boolean

Stops some animation

Return

success

Parameters

filter

bone predicate

animation

animation's name

player

player