ScriptProcessor

Constructors

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constructor()

Functions

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open fun animate(@NotNull script: BlueprintScript, @NotNull defaultType: AnimationIterator.Type, @NotNull modifier: AnimationModifier)
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open fun replace(@NotNull script: BlueprintScript, @NotNull defaultType: AnimationIterator.Type, @NotNull modifier: AnimationModifier)
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open fun stopAnimation(@NotNull animation: String)
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open fun tick()