replace

open fun replace(@NotNull target: String, @NotNull animation: String, @NotNull modifier: AnimationModifier): Boolean

Replaces some animation by loop

Return

success

Parameters

target

old animation's name

animation

new animation's name

modifier

modifier


open fun replace(@NotNull filter: Predicate<RenderedBone>, @NotNull target: String, @NotNull animation: String, @NotNull modifier: AnimationModifier): Boolean

Replaces some animation by loop

Return

success

Parameters

filter

bone predicate

target

old animation's name

animation

new animation's name

modifier

modifier