replace
open fun replace(@NotNull target: String, @NotNull animation: String, @NotNull modifier: AnimationModifier): Boolean
Replaces some animation by loop
Return
success
Parameters
target
old animation's name
animation
new animation's name
modifier
modifier
open fun replace(@NotNull filter: Predicate<RenderedBone>, @NotNull target: String, @NotNull animation: String, @NotNull modifier: AnimationModifier): Boolean
Replaces some animation by loop
Return
success
Parameters
filter
bone predicate
target
old animation's name
animation
new animation's name
modifier
modifier