RendererGroup

constructor(@NotNull name: @NotNull BoneName, scale: Float, @Nullable itemStack: @Nullable ItemStack, @NotNull group: @NotNull BlueprintChildren.BlueprintGroup, @NotNull children: @NotNull Map<BoneName, RendererGroup>, @Nullable box: @Nullable NamedBoundingBox)

Creates group instance.

Parameters

name

name

scale

scale

itemStack

item

group

parent

children

children

box

hit-box