BlueprintRenderer

A blueprint renderer.

Constructors

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constructor()

Functions

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@NotNull
@Unmodifiable
open fun animations(): @Unmodifiable Set<String>
Gets all names of animation.
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@NotNull
open fun create(@NotNull entity: Entity): EntityTracker
@NotNull
open fun create(@NotNull entity: Entity, @NotNull modifier: TrackerModifier): EntityTracker
Gets or creates tracker by entity.
@NotNull
open fun create(@NotNull uuid: UUID, @NotNull location: Location): VoidTracker
@NotNull
open fun create(@NotNull uuid: UUID, @NotNull modifier: TrackerModifier, @NotNull location: Location): VoidTracker
Creates tracker by location.
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@NotNull
open fun createPlayerLimb(@NotNull player: Player): EntityTracker
@NotNull
open fun createPlayerLimb(@NotNull player: Player, @NotNull modifier: TrackerModifier): EntityTracker
Gets or creates tracker by player
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@Nullable
open fun groupByTree(@NotNull name: BoneName): RendererGroup
Gets a renderer group by tree
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@NotNull
open fun name(): String
Gets model's name.