lerp

@NotNull
open fun lerp(@NotNull to: @NotNull BoneMovement, alpha: Float, @NotNull dest: @NotNull BoneMovement): @NotNull BoneMovement

Linearly interpolates between this movement and another movement.

Return

the destination movement

Since

2.1.0

Parameters

to

the target movement

alpha

the interpolation factor (0.0 to 1.0)

dest

the destination movement to store the result