ModelElement
Represents a raw element within a model file.
This interface is a sealed type that permits specific implementations for different element types found in BlockBench models, such as cubes, locators, null objects, and cameras.
Since
1.15.2
Inheritors
Types
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Represents a camera element (currently used as a placeholder).
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Represents a standard cube element.
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Represents a locator element, used for positioning attachments or particles.
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Represents a mesh element, allowing for complex geometry beyond simple cubes.
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Represents a null object, often used for grouping or IK targets.
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Represents an unsupported element type.
Properties
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The type identifier for a null object element.
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A JSON deserializer that automatically dispatches to the correct ModelElement implementation based on the "type" field.
Functions
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Checks if this element type is supported by the engine.
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Converts this raw element into a processed BlueprintElement.