Package-level declarations

Types

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A record that bundles animation packets for both standard clients and modded clients.
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Handles the transformation (position, scale, rotation) of a display entity.
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interface HitBox : Identifiable
Represents a hitbox for a model part, allowing for interaction and collision detection.
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interface HitBoxListener
Listens for events related to a HitBox, such as damage, interaction, and mounting.
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interface Identifiable
Represents an object that can be identified by a unique ID and a UUID.
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A bundler that sends animation data to a player.
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Represents an item display entity used for rendering model parts.
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Represents the hand used during an interaction with a model hitbox.
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interface ModelNametag
Represents a nametag associated with a model part.
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interface NMS
Handles direct interactions with Minecraft's internal server code (NMS).
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Enumerates supported Minecraft server versions and their associated metadata.
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interface PacketBundler
Collects multiple packets to be sent together to a player.
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Manages the network channel for a player, allowing for packet interception and injection.
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interface Profiled
Represents an entity that has a player profile, armor, and skin customization settings.