RenderedBone
constructor(@NotNull group: RendererGroup, @Nullable parent: RenderedBone, @NotNull itemStack: TransformedItemStack, @NotNull transform: ItemDisplay.ItemDisplayTransform, @NotNull firstLocation: Location, @NotNull movement: BoneMovement)
Creates entity.
Parameters
group
group
parent
parent entity
itemStack
item
transform
display transform
firstLocation
spawn location
movement
spawn movement