RendererGroup
constructor(@NotNull name: String, scale: Float, @Nullable itemStack: ItemStack, @NotNull group: BlueprintChildren.BlueprintGroup, @NotNull children: Map<String, RendererGroup>, @Nullable box: NamedBoundingBox, @Nullable limb: PlayerLimb)
Creates group instance.
Parameters
name
name
scale
scale
itemStack
item
group
parent
children
children
box
hit-box
limb
player limb