animateLoop
Players this animation by loop
Return
success
Parameters
animation
animation's name
Players this animation by loop
Return
success
Parameters
animation
animation's name
modifier
modifier
open fun animateLoop(@NotNull animation: String, modifier: AnimationModifier, removeTask: Runnable): Boolean
Players this animation by loop
Return
success
Parameters
animation
animation's name
modifier
modifier
removeTask
remove task
open fun animateLoop(@NotNull filter: Predicate<RenderedBone>, @NotNull animation: String, modifier: AnimationModifier, removeTask: Runnable): Boolean
Players this animation by loop
Return
success
Parameters
filter
bone predicate
animation
animation's name
modifier
modifier
removeTask
remove task