animateLoop

open fun animateLoop(@NotNull animation: String): Boolean

Players this animation by loop

Return

success

Parameters

animation

animation's name


open fun animateLoop(@NotNull animation: String, modifier: AnimationModifier): Boolean

Players this animation by loop

Return

success

Parameters

animation

animation's name

modifier

modifier


open fun animateLoop(@NotNull animation: String, modifier: AnimationModifier, removeTask: Runnable): Boolean

Players this animation by loop

Return

success

Parameters

animation

animation's name

modifier

modifier

removeTask

remove task


open fun animateLoop(@NotNull filter: Predicate<RenderedBone>, @NotNull animation: String, modifier: AnimationModifier, removeTask: Runnable): Boolean

Players this animation by loop

Return

success

Parameters

filter

bone predicate

animation

animation's name

modifier

modifier

removeTask

remove task