PlayerManager

Functions

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abstract fun animate(@NotNull player: Player, @NotNull model: String, @NotNull animation: String)
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@Nullable
abstract fun limb(@NotNull name: String): BlueprintRenderer
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@NotNull
@Unmodifiable
abstract fun limbs(): @Unmodifiable List<BlueprintRenderer>
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@Nullable
abstract fun player(@NotNull uuid: UUID): PlayerChannelHandler
@NotNull
abstract fun player(@NotNull player: Player): PlayerChannelHandler
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abstract fun reload()