of

@NotNull
open fun of(@NotNull min: @NotNull Vector3d, @NotNull max: @NotNull Vector3d): @NotNull ModelBoundingBox

Creates bounding box

Return

bounding box

Parameters

min

min position

max

max position


@NotNull
open fun of(x: Double, y: Double, z: Double): @NotNull ModelBoundingBox

Creates bounding box

Return

bounding box

Parameters

x

x

y

y

z

z


@NotNull
open fun of(minX: Double, minY: Double, minZ: Double, maxX: Double, maxY: Double, maxZ: Double): @NotNull ModelBoundingBox

Creates bounding box

Return

bounding box

Parameters

minX

min-x

minY

min-y

minZ

min-z

maxX

max-x

maxY

max-y

maxZ

max-z