EntityHideOption

Entity hide option

Parameters

equipment

whether to hide equipment

fire

whether to hide burning state

visibility

whether to hide entity's body

glowing

whether to hide entity's glowing state

Constructors

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constructor()

Types

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class Builder
Builder

Properties

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Default option
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Disabled option

Functions

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@NotNull
open fun builder(): @NotNull EntityHideOption.Builder
Creates builder of hide option.
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@NotNull
open fun composite(@NotNull options: @NotNull Stream<EntityHideOption>): @NotNull EntityHideOption
Composites all options to single one
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@NotNull
open fun deserialize(@NotNull array: @NotNull JsonArray): @NotNull EntityHideOption
Deserializes hide option from JSON
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abstract fun equals(p: Any): Boolean
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abstract fun hashCode(): Int
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@NotNull
open fun serialize(): @NotNull JsonArray
Serializes hide option to JSON
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abstract fun toString(): String