ModelManagerImpl

Functions

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open fun animate(@NotNull player: @NotNull Player, @NotNull model: @NotNull String, @NotNull animation: @NotNull String): Boolean
open fun animate(@NotNull player: @NotNull Player, @NotNull model: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier): Boolean
open fun animate(@NotNull player: @NotNull Player, @NotNull model: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier, @NotNull consumer: @NotNull Consumer<EntityTracker?>): Boolean
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open fun end()
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open override fun limb(name: String): ModelRenderer?
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open override fun limbKeys(): Set<String>
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open override fun limbs(): Collection<ModelRenderer>
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open override fun model(name: String): ModelRenderer?
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open override fun modelKeys(): Set<String>
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open override fun models(): Collection<ModelRenderer>
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open override fun reload(pipeline: ReloadPipeline, zipper: PackZipper)
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@Nullable
open fun renderer(@NotNull name: @NotNull String): @Nullable ModelRenderer?
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open override fun start()