move

@NotNull
abstract fun move(@NotNull player: Player, @NotNull entity: LivingEntity, @NotNull input: Vector3f, @NotNull travelVector: Vector3f): Vector3f
open fun move(@NotNull type: MountController.MoveType, @NotNull player: Player, @NotNull entity: LivingEntity, @NotNull input: Vector3f, @NotNull travelVector: Vector3f): Vector3f