AnimationGenerator
Generates animation data by interpolating keyframes and calculating bone movements.
This class processes raw animation points and generates smooth transitions for position, rotation, and scale. It handles the creation of intermediate frames to ensure fluid motion, especially for rotations.
Since
1.15.2
Functions
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@NotNull
Creates a map of blueprint animators from the provided animation data.
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Inserts additional keyframes to smooth out large rotations.
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Inserts keyframes for step interpolation (non-continuous transitions).