PlayerPerAnimationEndEvent

Triggered when a per-player animation sequence ends.

This event signifies that a specific animation playing only for one player has finished.

Since

2.0.0

Parameters

tracker

the tracker playing the animation

player

the player who viewed the animation

Constructors

Link copied to clipboard
constructor()

Functions

Link copied to clipboard
open fun call(): Boolean
Dispatches this event to the global event bus.
Link copied to clipboard
abstract fun equals(p: Any): Boolean
Link copied to clipboard
abstract fun hashCode(): Int
Link copied to clipboard
abstract fun toString(): String