animate

open fun animate(@NotNull player: @NotNull PlatformPlayer, @NotNull model: @NotNull String, @NotNull animation: @NotNull String): Boolean

Plays an animation on a player.

Return

true if the animation started successfully

Since

1.15.2

Parameters

player

the target player

model

the name of the limb model

animation

the name of the animation


open fun animate(@NotNull player: @NotNull PlatformPlayer, @NotNull model: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier): Boolean

Plays an animation on a player with a specific modifier.

Return

true if the animation started successfully

Since

1.15.2

Parameters

player

the target player

model

the name of the limb model

animation

the name of the animation

modifier

the animation modifier


open fun animate(@NotNull player: @NotNull PlatformPlayer, @NotNull model: @NotNull String, @NotNull animation: @NotNull String, @NotNull modifier: @NotNull AnimationModifier, @NotNull consumer: @NotNull Consumer<EntityTracker>): Boolean

Plays an animation on a player with a modifier and a configuration consumer.

Return

true if the animation started successfully

Since

1.15.2

Parameters

player

the target player

model

the name of the limb model

animation

the name of the animation

modifier

the animation modifier

consumer

a consumer to configure the created tracker