Profiled

interface Profiled

Represents an entity that has a player profile, armor, and skin customization settings.

This interface is typically implemented by player-like entities or trackers that need to render player skins and equipment.

Since

1.15.2

Inheritors

Functions

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@NotNull
abstract fun armors(): @NotNull PlayerArmor
Returns the armor equipment of the entity.
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@NotNull
abstract fun profile(): @NotNull ModelProfile
Returns the model profile (skin) of the entity.
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@NotNull
abstract fun skinParts(): @NotNull PlayerSkinParts
Returns the skin customization parts (e.g., jacket, hat) of the entity.