stopAnimation

open fun stopAnimation(@NotNull animation: @NotNull String): Boolean

Stops an animation by name.

Return

true if the animation was stopped

Since

1.15.2

Parameters

animation

the animation name


open fun stopAnimation(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull animation: @NotNull String): Boolean

Stops an animation on filtered bones.

Return

true if the animation was stopped

Since

1.15.2

Parameters

filter

the bone filter

animation

the animation name


open fun stopAnimation(@NotNull filter: @NotNull Predicate<RenderedBone>, @NotNull animation: @NotNull String, @Nullable player: @Nullable PlatformPlayer): Boolean

Stops an animation on filtered bones for a specific player (optional).

Return

true if the animation was stopped

Since

1.15.2

Parameters

filter

the bone filter

animation

the animation name

player

the player (can be null)