sum

@NotNull
open fun sum(length: Float, @NotNull position: @NotNull List<VectorPoint>, @NotNull rotation: @NotNull List<VectorPoint>, @NotNull scale: @NotNull List<VectorPoint>): @NotNull List<AnimationPoint>
@NotNull
open fun sum(@NotNull position: @NotNull List<VectorPoint>, @NotNull rotation: @NotNull List<VectorPoint>, @NotNull scale: @NotNull List<VectorPoint>, points: FloatCollection): @NotNull List<AnimationPoint>