fromToRotation

@NotNull
open fun fromToRotation(to: Vector3f): @NotNull Quaternionf

Gets rotation from two vectors

Return

quaternion

Parameters

to

to


@NotNull
open fun fromToRotation(@NotNull from: @NotNull Vector3f, @NotNull to: @NotNull Vector3f): @NotNull Quaternionf

Gets rotation from two vectors

Return

quaternion

Parameters

from

from

to

to