Class MissileTrackContrail

java.lang.Object
com.hbm_m.client.missile.track.MissileTrackContrail

public final class MissileTrackContrail extends Object
Contrail segments for network-tracked missiles. Must use pForce=true spawn — vanilla addAlwaysVisibleParticle still caps at 32 blocks from camera. Gray vapor is spawned later by MissileContrailParticle when each hot particle expires.
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    spawn(net.minecraft.client.multiplayer.ClientLevel level, double fromX, double fromY, double fromZ, double toX, double toY, double toZ, float scale)
     
    static void
    spawnSegments(net.minecraft.client.multiplayer.ClientLevel level, double anchorX, double anchorY, double anchorZ, net.minecraft.world.phys.Vec3 motionNorm, double len, net.minecraft.world.phys.Vec3 exhaustVelocity, float scale, double offsetX, double offsetY, double offsetZ)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • spawn

      public static void spawn(net.minecraft.client.multiplayer.ClientLevel level, double fromX, double fromY, double fromZ, double toX, double toY, double toZ, float scale)
    • spawnSegments

      public static void spawnSegments(net.minecraft.client.multiplayer.ClientLevel level, double anchorX, double anchorY, double anchorZ, net.minecraft.world.phys.Vec3 motionNorm, double len, net.minecraft.world.phys.Vec3 exhaustVelocity, float scale, double offsetX, double offsetY, double offsetZ)