Class MissileEntityRenderer<T extends MissileBaseEntity>

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
com.hbm_m.client.render.implementations.MissileEntityRenderer<T>

public class MissileEntityRenderer<T extends MissileBaseEntity> extends net.minecraft.client.renderer.entity.EntityRenderer<T>
OBJ renderer for all MissileBaseEntity subclasses (tier0/1, ABM, test). When network track is active past launch / spawn-chunk, meshes are drawn from MissileTrackWorldRender; otherwise vanilla entity lerp here.
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    MissileEntityRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    net.minecraft.resources.ResourceLocation
     
    void
    render(T entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     
    boolean
    shouldRender(T entity, net.minecraft.client.renderer.culling.Frustum frustum, double camX, double camY, double camZ)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • MissileEntityRenderer

      public MissileEntityRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
  • Method Details

    • shouldRender

      public boolean shouldRender(T entity, net.minecraft.client.renderer.culling.Frustum frustum, double camX, double camY, double camZ)
      Overrides:
      shouldRender in class net.minecraft.client.renderer.entity.EntityRenderer<T extends MissileBaseEntity>
    • render

      public void render(T entity, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<T extends MissileBaseEntity>
    • getTextureLocation

      public net.minecraft.resources.ResourceLocation getTextureLocation(T entity)
      Specified by:
      getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<T extends MissileBaseEntity>