Package com.hbm_m.client.render.shader
Class ShaderReloadListener
java.lang.Object
net.minecraft.server.packs.resources.SimplePreparableReloadListener<Void>
com.hbm_m.client.render.shader.ShaderReloadListener
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net.minecraft.server.packs.resources.PreparableReloadListener
public class ShaderReloadListener
extends net.minecraft.server.packs.resources.SimplePreparableReloadListener<Void>
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Nested Class Summary
Nested classes/interfaces inherited from interface net.minecraft.server.packs.resources.PreparableReloadListener
net.minecraft.server.packs.resources.PreparableReloadListener.PreparationBarrier -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidapply(Void prepared, net.minecraft.server.packs.resources.ResourceManager resourceManager, net.minecraft.util.profiling.ProfilerFiller profiler) Фаза применения (синхронная, главный поток) Здесь безопасно обращаться к игровым объектамprotected Voidprepare(net.minecraft.server.packs.resources.ResourceManager resourceManager, net.minecraft.util.profiling.ProfilerFiller profiler) Фаза подготовки (асинхронная)Methods inherited from class net.minecraft.server.packs.resources.SimplePreparableReloadListener
reloadMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.server.packs.resources.PreparableReloadListener
getName
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Constructor Details
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ShaderReloadListener
public ShaderReloadListener()
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Method Details
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prepare
protected Void prepare(net.minecraft.server.packs.resources.ResourceManager resourceManager, net.minecraft.util.profiling.ProfilerFiller profiler) Фаза подготовки (асинхронная)- Specified by:
preparein classnet.minecraft.server.packs.resources.SimplePreparableReloadListener<Void>
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apply
protected void apply(Void prepared, net.minecraft.server.packs.resources.ResourceManager resourceManager, net.minecraft.util.profiling.ProfilerFiller profiler) Фаза применения (синхронная, главный поток) Здесь безопасно обращаться к игровым объектам- Specified by:
applyin classnet.minecraft.server.packs.resources.SimplePreparableReloadListener<Void>
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