Class DNTArmor

java.lang.Object
net.minecraft.world.item.Item
All Implemented Interfaces:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.item.Equipable, net.minecraft.world.item.Vanishable, net.minecraft.world.level.ItemLike, net.minecraftforge.common.extensions.IForgeItem

public class DNTArmor extends ModPowerArmorItem
Dineutronium (DNT) Power Armor. This is the 1.20.1 counterpart of the 1.7.10 ArmorDNT class: - Uses power-armor energy pipeline (ModPowerArmorItem + PowerArmorSpecs) - Protection values are based on the original DNS/DNT role: extreme late‑game set, with very strong general and explosion resistance. - Active movement/jetpack behaviour is handled by the generic FSB/power‑armor systems; if/when a dedicated jetpack controller is ported, it should hook into this set via specs.
  • Field Details

    • DNT_SPECS

      public static final PowerArmorSpecs DNT_SPECS
      DNT power armor specifications. Energy numbers are taken directly from 1.7.10 ArmorDNT (DNS set): - capacity = 1_000_000_000 - maxReceive = 1_000_000 - drain = 115 - consumption= 100_000 Protection is intentionally stronger than T51/AJR, matching the original "endgame tank" design: very high explosion and "other" resistance.
  • Constructor Details

    • DNTArmor

      public DNTArmor(net.minecraft.world.item.ArmorMaterial material, net.minecraft.world.item.ArmorItem.Type type, net.minecraft.world.item.Item.Properties properties)