Class BismuthPowerArmorLayer<T extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<T>>

java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<T,M>
com.hbm_m.powerarmor.layer.AbstractObjArmorLayer<T,M>
com.hbm_m.powerarmor.layer.BismuthPowerArmorLayer<T,M>

public class BismuthPowerArmorLayer<T extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<T>> extends AbstractObjArmorLayer<T,M>
Render layer для Bismuth Power Armor. Полностью повторяет рабочий пайплайн T51/AJR: entity-рендер идёт через OBJ multipart baked model.
  • Constructor Details

    • BismuthPowerArmorLayer

      public BismuthPowerArmorLayer(net.minecraft.client.renderer.entity.RenderLayerParent<T,M> parent)
  • Method Details