Class Hierarchy
- java.lang.Object
- net.minecraft.client.model.Model
- net.minecraft.client.model.EntityModel<T>
- net.minecraft.client.model.AgeableListModel<E>
- net.minecraft.client.model.HumanoidModel<T> (implements net.minecraft.client.model.ArmedModel, net.minecraft.client.model.HeadedModel)
- com.hbm_m.powerarmor.layer.PowerArmorEmptyModel
- net.minecraft.client.model.HumanoidModel<T> (implements net.minecraft.client.model.ArmedModel, net.minecraft.client.model.HeadedModel)
- net.minecraft.client.model.AgeableListModel<E>
- net.minecraft.client.model.EntityModel<T>
- com.hbm_m.powerarmor.layer.ModModelLayers
- net.minecraft.client.renderer.entity.layers.RenderLayer<T,
M> - com.hbm_m.powerarmor.layer.AbstractObjArmorLayer<T,
M> - com.hbm_m.powerarmor.layer.AJROPowerArmorLayer<T,
M> - com.hbm_m.powerarmor.layer.AJRPowerArmorLayer<T,
M> - com.hbm_m.powerarmor.layer.BismuthPowerArmorLayer<T,
M> - com.hbm_m.powerarmor.layer.DNTPowerArmorLayer<T,
M> - com.hbm_m.powerarmor.layer.T51PowerArmorLayer<T,
M>
- com.hbm_m.powerarmor.layer.AJROPowerArmorLayer<T,
- com.hbm_m.powerarmor.layer.AbstractObjArmorLayer<T,
- net.minecraft.client.model.Model