Class CircuitLimitSavedData

java.lang.Object
net.minecraft.world.level.saveddata.SavedData
in.northwestw.shortcircuit.data.CircuitLimitSavedData

public class CircuitLimitSavedData extends net.minecraft.world.level.saveddata.SavedData
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.level.saveddata.SavedData

    net.minecraft.world.level.saveddata.SavedData.Factory<T extends net.minecraft.world.level.saveddata.SavedData>
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    final Map<UUID,Long>
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    add(UUID uuid)
     
    boolean
    canAdd(UUID uuid)
     
    getRuntimeData(net.minecraft.server.level.ServerLevel level)
     
    getRuntimeData(net.minecraft.server.MinecraftServer server)
     
    load(net.minecraft.nbt.CompoundTag tag, net.minecraft.core.HolderLookup.Provider lookupProvider)
     
    void
    remove(UUID uuid)
     
    net.minecraft.nbt.CompoundTag
    save(net.minecraft.nbt.CompoundTag tag, net.minecraft.core.HolderLookup.Provider provider)
     

    Methods inherited from class net.minecraft.world.level.saveddata.SavedData

    isDirty, save, setDirty, setDirty

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Constructor Details

    • CircuitLimitSavedData

      public CircuitLimitSavedData()
  • Method Details

    • load

      public static CircuitLimitSavedData load(net.minecraft.nbt.CompoundTag tag, net.minecraft.core.HolderLookup.Provider lookupProvider)
    • save

      public net.minecraft.nbt.CompoundTag save(net.minecraft.nbt.CompoundTag tag, net.minecraft.core.HolderLookup.Provider provider)
      Specified by:
      save in class net.minecraft.world.level.saveddata.SavedData
    • canAdd

      public boolean canAdd(UUID uuid)
    • add

      public void add(UUID uuid)
    • remove

      public void remove(UUID uuid)
    • getRuntimeData

      public static CircuitLimitSavedData getRuntimeData(net.minecraft.server.level.ServerLevel level)
    • getRuntimeData

      public static CircuitLimitSavedData getRuntimeData(net.minecraft.server.MinecraftServer server)