Enum Class NormalDebugStateProvider

java.lang.Object
java.lang.Enum<NormalDebugStateProvider>
com.jozufozu.flywheel.core.shader.NormalDebugStateProvider
All Implemented Interfaces:
GameStateProvider, Serializable, Comparable<NormalDebugStateProvider>, Constable

public enum NormalDebugStateProvider extends Enum<NormalDebugStateProvider> implements GameStateProvider
  • Enum Constant Details

  • Method Details

    • values

      public static NormalDebugStateProvider[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static NormalDebugStateProvider valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • isTrue

      public boolean isTrue()
      Description copied from interface: GameStateProvider
      Get the status of this game state provider.
      Specified by:
      isTrue in interface GameStateProvider
      Returns:
      Returning true will cause #alterConstants to be called before compiling a shader.
    • alterConstants

      public void alterConstants(ShaderConstants constants)
      Description copied from interface: GameStateProvider
      Alter the constants for shader compilation.
      Specified by:
      alterConstants in interface GameStateProvider
      Parameters:
      constants - The shader constants.