# VFX Shader Pack Options

[ENTITY_SHADOWS]
name=Entity Shadows
desc=Enables or disables shadows cast by entities (mobs, players, etc.)
default=1
var=entity_shadows
valueDefault=1
valueON=1
valueOFF=0

[SHADOW_QUALITY]
name=Shadow Quality
desc=Adjusts the quality of shadows (higher values look better but may impact performance)
default=1
var=shadow_quality
value0=Low
value1=Medium (Default)
value2=High

[WAVING_SPEED_MULTIPLIER]
name=Waving Speed
desc=Controls how fast vegetation waves in the wind
default=2.0
var=waving_speed_multiplier
value0.5=Very Slow
value1.0=Slow
value1.5=Normal
value2.0=Fast (Default)
value2.5=Very Fast
value3.0=Extreme
value4.0=Super Fast
value5.0=Ultra Fast

[WAVING_PLANTS]
name=Waving Plants
desc=Enables or disables vegetation movement
default=1
var=waving_plants
valueDefault=1
valueON=1
valueOFF=0

[VOLUMETRIC_LIGHT]
name=Volumetric Light
desc=Enables volumetric lighting effects (god rays)
default=1
var=volumetric_light
valueDefault=1
valueON=1
valueOFF=0

[WATER_WAVES]
name=Water Waves
desc=Enables animated waves on water surfaces
default=1
var=water_waves
valueDefault=1
valueON=1
valueOFF=0

[WATER_REFLECTION]
name=Water Reflections
desc=Controls the quality of reflections on water surfaces
default=1
var=water_reflection
value0=Off
value1=Basic (Default)
value2=High Quality

[SKY_QUALITY]
name=Sky Quality
desc=Adjusts the visual quality of the sky
default=1
var=sky_quality
value0=Low
value1=Medium (Default)
value2=High

[MATERIAL_FORMAT]
name=Material Format
desc=Changes how material properties are rendered
default=1
var=material_format
value0=Basic
value1=PBR (Default)
value2=Advanced

[DOF]
name=Depth of Field
desc=Enables depth of field effect for a more cinematic look
default=0
var=dof
valueDefault=0
valueON=1
valueOFF=0

[BLOOM]
name=Bloom Effect
desc=Adds a glow effect to bright light sources
default=1
var=bloom
valueDefault=1
valueON=1
valueOFF=0