{
	"targets": ["minecraft:badlands", "minecraft:desert", "minecraft:eroded_badlands", "minecraft:wooded_badlands"],
	"fog_end": "1.5 -(RAIN >= 0.5)*(SKY_LIGHT >= 1)*1.2 - (SKY_LIGHT == 0)*(PLAYER_Y < - 55)*0.25 - (SKY_LIGHT == 0)*(PLAYER_Y < 50)*1.2",
	"fog_start": "10 +(RAIN == 1)*(SKY_LIGHT >= 1)*10 +(RAIN == 0.5)*(SKY_LIGHT >= 1)*5"
}