GlamorousSP - Custom Fabulous No Vignette Build

Changes made:
- Vignette is hard-disabled in final.fsh and hidden from the camera screen.
- Bloom is enabled and scales by profile strength.
- Added profiles:
  * PC from the Heian era
  * Low
  * Medium (Default)
  * High
  * Ultra
  * Very Vibrant (uses the shader's raytraced reflections option, not real RTX/path tracing)
  * Use this profile if you work at NASA
- Default settings are tuned toward a high/ultra cinematic look without vignette.

If the shader menu shows underscores instead of spaces, choose the matching profile ID.

UI redesign pass:
- Removed Color Scheme from the shader menu.
- Renamed visible categories, profiles, and key options so the menu is branded around GlamorousSP instead of Mellow.
- Melmon is shown in yellow formatting in the shader UI.

Clean UI pass:
- Removed decorative color codes from screen/profile/category labels.
- Kept only Melmon in yellow.
- Rearranged main menu and submenu button order.

Reference-style UI pass:
- Main UI now follows Profile/branding on the left, category stack on the right.
- Main categories: Shadows, Reflections, Water, Atmosphere, Colors, Other.
- Miscellaneous sections moved under Other.
- Branding line set to: GlamorousSP shaders by: Melmon.
