### Start

Actmos V1.0

Lighting:
- Added AO (Ambient Occlusion) with emissive surface protection (glowstone, lava, etc. are not darkened)
- Added Godrays (sun/moon light shafts) with fade near the horizon and sun disc glow

Post-Processing:
- Added Depth of Field (DOF) with Auto and Manual focus modes, golden-angle spiral bokeh sampling
- Added Motion Blur based on per-pixel screen-space velocity
- Added Chromatic Aberration (CA), strongest at screen edges
- Added Vignette with adjustable radius and softness

Color Grading:
- Added global grading (gamma, gain, temperature, contrast, saturation, vibrance)
- Added Ambient Tone: separate grading presets for Morning/Afternoon, Day, and Night, smoothly blended based on world time
- Added Rain/Thunder grading tint that overrides time-of-day grading based on weather strength
- Added Nether-specific grading tint
- Added End-specific grading tint

Optimization:
- Added quality profiles: Potato, Very Low, Low, Medium, High, Ultra (adjusting DOF steps, motion blur samples, AO samples, and toggling AO/Godrays/CA/Motion Blur/DOF per profile)
- AO and Motion Blur skip the held item (hand) and sky pixels
- Motion Blur and DOF skip sky pixels
- Color grading skips sky/void pixels
- AO sampling radius scales with FOV to keep occlusion consistent across FOV settings

### End
